﻿<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
                    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
                    xmlns:s="clr-namespace:System;assembly=mscorlib">
    <s:String x:Key="AP_Name">音乐播放</s:String>
    <s:String x:Key="AP_Description">在游戏中插件音乐。</s:String>
    <s:String x:Key="AP_VolumnName">音量</s:String>
    <s:String x:Key="AP_VolumnDescription">设置声音的大小。</s:String>
    <s:String x:Key="AP_WonMusic">胜利音乐</s:String>
    <s:String x:Key="AP_WonMusicDescription">游戏胜利时播放的音乐</s:String>
    <s:String x:Key="AP_LostMusic">失手音乐</s:String>
    <s:String x:Key="AP_LostMusicDescription">游戏失手时播放的音乐</s:String>
    <s:String x:Key="AP_NewGameMusic">开场音乐</s:String>
    <s:String x:Key="AP_NewGameMusicDescription">游戏开始时播放的音乐</s:String>
    <s:String x:Key="AP_ExpandMultipleMusic">多格展开音乐</s:String>
    <s:String x:Key="AP_ExpandMultipleDescription">展开多个格时播放的音乐</s:String>
    <s:String x:Key="AP_ExpandSingleMusic">单格展开音乐</s:String>
    <s:String x:Key="AP_ExpandSingleDescription">展开一个格时播放的音乐</s:String>
</ResourceDictionary>